Tana

Tana

sketchfab

I'm creating Tana, a 3D character I've been working on since school. This is my first attempt at creating a character in 3D, and it's also the first time I've used Substance Painter to texture her. Additionally, this project marks the first time I've experimented with particles in Unreal Engine 4. I was able to incorporate Tana's sword from the scene designed for the book cover into this project. When characters use their powers in my story, their eyes glow. programs used: 3ds Max Zbrush Substance Painter Photoshop Xnormal Unreal Engine 4

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