Tama Ronaldo

Tama Ronaldo

sketchfab

I'm excited to participate in the texture modeling challenge hosted by Libel Academy! My goal is to create a realistic and visually striking textured model that showcases my skills and creativity. To start, I'll select a reference image or object that I want to replicate, taking note of its intricate details and nuances. Next, I'll choose a 3D modeling software that I'm comfortable with, such as Blender or Maya, and begin building the base shape of my model using simple geometry. From there, I'll add more complex details and textures, using techniques like normal mapping, displacement mapping, and shader programming to achieve a realistic look. Throughout the process, I'll be sure to experiment and try new things, pushing the boundaries of what's possible with texture modeling. The end result will be a highly detailed and immersive textured model that showcases my artistic vision and technical skills.

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