TakeOut Game

TakeOut Game

sketchfab

I created several mock levels for a game while competing in the Australian World Skills national game design competition as part of a team effort. My role was to produce all the art, working closely with a programmer who contributed his coding expertise. With only about 20 hours to complete the project, I had to quickly develop documentation, concepts, 3D models, and 2D menus. This challenging experience proved incredibly rewarding, as my team emerged victorious, taking home the Gold medal in the competition!

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