Take My Card

Take My Card

thingiverse

Growing up is a pressure that exists; to succeed, and to establish oneself. This process can be imposed too early on contemporary adolescents. Childhood is a time of curiosity, fantasy, and play. As a child grows, toys are abandoned for textbooks, homework, and college catalogs. Thereafter, there is a persistent pressure from parents, teachers, and peers to become someone. "Take My Card" represents an identity that's premature, delicate, and in development. The box bears the logo of a fictional company and contains puzzle pieces that assemble into a business card. This card cannot function as a networking tool and must eventually be disassembled and placed back into the box. This action highlights how the pressure to grow up may sacrifice essential moments for developing children. Printer Settings Printer Brand: MakerBot Printer Model: MakerBot Replicator 2 Rafts: Yes Supports: Yes

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