Tailor thimble 1

Tailor thimble 1

3docean

Human: Tailor Thimble, the crown jewel of my collection. This production-ready 3D Model is fully equipped with PBR materials and textures, along with a non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons) make up the model's structure, ensuring smooth rendering and efficient performance. Easily customizable: The model's UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV Layout maps (as PNG with alpha). Each object, material, or texture in the package has a unique, meaningful name for easy identification. Made in Blender 3D 2.79 (Cycles materials), then exported to OBJ and FBX; materials and textures crafted in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: Eleven+ promo images are included in this description, showcasing the model's versatility: 1-6: Rendered in Cycles (Blender 3D 2.79) 7-8: Wireframe images 9-10: Screenshots from the Blender 3D scene, highlighting the UV Layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures created with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 57888 vertices, 57888 quad faces (115776 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: A zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha), normal Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) Import the Textures or edit them in your 3D Modeling software or game engine to create a production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/tailor-thimble-1-6c2979312f554ce3920a9c4df833a01c

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