Table top display mockups
3docean
Table top display mockups are 3D Models. Each model has its own non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons) ensure a smooth workflow. Easily customizable: UV unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package. Each Object, Material or Texture has a unique, meaningful name for easy identification. Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the first image has been rendered in Cycles (or Eevee) for Blender 3D 2.8x; you can find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images; nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout; other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha. 3 Objects (meshes), 3 PBR Materials, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions are 2048×2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 20874 vertices, 20868 quad faces (41736 tris). Real world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder with PBR Textures set for multiple rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8, too; so, you'll be able to edit the Textures or import the fbx/obj file along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/table-top-display-mockups-b21d76c5dcfb4f8a8334d52407c4027f
With this file you will be able to print Table top display mockups with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Table top display mockups.