Table, Desk 6

Table, Desk 6

3docean

A sleek table with four stylish chairs set stands proudly as model number six in my collection. Five intricately designed objects, crafted from two carefully selected materials that share a common bond, are expertly arranged to create a harmonious space. Non-overlapping UV Layout maps ensure a seamless visual experience (see preview images). Quads-only geometries prevail, eliminating any potential distortions or irregularities. No poles mar the otherwise pristine surface of this beautifully crafted 3D model. Customization is effortless: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV Layout maps. Each object, material, and texture boasts a unique, meaningful name, making it easy to navigate and work with the package contents. PBR Textures files are included in a subfolder within both the BLEND and MAX archives, along with scene files. The 3D model was created using Blender 3D 2.79 (Cycles materials) and 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials), ensuring compatibility across various formats. A collection of promotional images is provided to showcase the model's capabilities. Image number one was rendered in Cycles for Blender 3D 2.7x, while image two showcases V-Ray Next 4.02.04 rendering in 3DS MAX 2019 (native file format). Additional images feature wireframe views and screenshots from the Blender 3D scene. The model is available in various formats, including FBX, OBJ, and scenes for 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials) and BLEND (2.79 with Cycles materials). Other formats include png with Alpha. Five objects, two PBR Materials, and UV-unwrapped geometries come together to create a visually stunning experience. UV Layout maps and Image Textures resolutions stand at 2048×2048, while PBR Textures were crafted using Substance Painter 2. The model boasts polygonal, quads-only geometries with no poles, featuring 64572 vertices and 64338 quad faces (128676 tris). Real-world dimensions are preserved, with scene scale units set to meters in Blender 3D and centimeters in MAX. Uniform scale objects ensure a consistent visual experience. Textures are stripped in the 3DS MAX scene, allowing for seamless integration into various rendering engines or game engines. A PBR Multi-Engine Textures Pack is included, featuring textures tailored for Cycles (Blender 3D), Vray (3DS MAX), Unity 5 Standard Metallic, Unreal Engine 4, and generic PBR Spec Gloss and Metal Rough workflows. Main renderings were created using 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials) and Blender 3D 2.79 + Cycles, utilizing an HDR Environment Texture Image not provided in the package. Sketchfab's 3D preview is available at https://sketchfab.com/models/c175f8bf509d4ad89f53130b2122720b

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