Table 3A Low-poly  3D model

Table 3A Low-poly 3D model

cgtrader

This is a comprehensive 3D model of a Table. Originally created with the most recent version of Blender, version 2.79 was used as a starting point, but this design is truly optimized for Substance Painter textures. || USAGE || Designed to deliver superior results in broadcast and advertising applications, this model will also elevate your work in design visualization and real-time video game rendering, while its compatibility extends far beyond that in numerous fields including movies and film, etc. || SPECS || This high-quality model consists of 1 separate 3D object designed to create breathtaking graphics in every scenario. Its total count is a significant 4288 polygons for incredible accuracy, precision, and level of detail. The material used throughout the model takes full advantage of Blender Cycles to create truly stunning results. || PRESENTATION IMAGES || All preview images have been professionally rendered using Blender's advanced cycles renderer with no compromises in visual fidelity. In terms of complexity, all preview renders are straightforward for anyone experienced in video production and game design as the pre-established setup streamlines every step required to finalize any scene. || TEXTURES || A wide array of textures complement this table 3D model for optimal versatility. 1. The first is Table_3A_AO.png at 2048 x 2048 for perfect color balance and detail in all your final visual effects. 2. Another crucial texture provided here is Table_3A_BaseColor_Brown.png as well, this one with the resolution of 2048 x 2048. The same resolution as before (2048 x 2048) can be seen on our final choice of table model material and design element – that of the actual red base material Table_3A_BaseColor_Red.png. 4. All materials benefit from our provided Metallic value set as defined within Table_3A_Metallic.png Additionally a comprehensive Normal map in the x+yz+z format with a size 2048 x 2048 was carefully applied throughout for that ultra-realistic, next-gen gaming level effect, Table_3A_Normal.png. For perfect roughness control and an unparalleled gaming or video level feel in-game: our last required element – at precisely 2048 x 2048 as the last and final requested – has been crafted for the optimal gamer and professional game developers to truly push it beyond their visual boundaries with Table_3A_Roughness.png And of course to provide even more atmosphere in those darker or nighttime levels: Our other main choice is old depot - captured under a high-quality, full dynamic range .HDR that we feel helps our game worlds spring right to life for developers. All of it has been recorded and formatted perfectly at the high resolution (and thus detail) of 1024 x 512 as we found these precise values work better within our target applications. || GENERAL || As built and optimized to an exact real-world metric unit system: This highly versatile 3D model table will provide stunning visual representations to complement any application. No external third-party programs are required or suggested - ensuring that every developer will feel right at home regardless of which game engine they may prefer or how advanced their graphics pipeline is. || INSTRUCTIONS || Simple in implementation – yet complex for those searching for truly impressive visuals, you'll begin by putting all provided file materials within a pre-defined project folder in the same exact directory as your scene's start. After that point all the final required actions involve just starting up and pressing play. || ADDITIONAL NOTES || In some other less supported software and third-party products may require an entirely different setup method. If this becomes your case, one common choice for developers would be re-exporting in OBJ, although you must then reasssign textures within the targeted engine for compatibility - otherwise any renders performed with said file won't perfectly replicate how it should look from a visuals or artistic standpoint according to pre-set parameters given when we generated them.

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