
T-Lever
3docean
A T-Type Lever with its base, crafted as a single object for static use, not designed for rotations or animations unless separated. This is a 3D Model production-ready, featuring PBR materials, textures, and a non-overlapping UV Layout map provided in the package. This model utilizes quads-only geometries, free from tris/ngons, with no poles to worry about. Its design allows for easy customization: UV-unwrapped geometries enable you to create new Textures or modify existing ones using the UV Layout maps provided (in png format with alpha). Each object, material, and Texture in the package has a unique, meaningful name. PBR Textures are included in a subfolder within the BLEND archive, alongside scene files. Made in Blender 3D 2.79 using Cycles materials, this model was then exported to OBJ and FBX formats; materials and textures were crafted in Substance Painter for PBR use in V-Ray, Unity, and Unreal engines. Promotional images showcase various renderings: six were created in Cycles (Blender 3D 2.79), while seven are wireframe images or screenshots from the Blender 3D scene highlighting UV Layouts. Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other files: png with Alpha. This asset consists of one Object (mesh) paired with a single PBR Material in the Blender Cycles scene, featuring a non-overlapping UV Layout map and UV-mapped Textures. UV Layout maps and Image Textures are both 2048x2048 resolutions, crafted using Substance Painter 2. Geometry details: polygonal, quads only (no tris/ngons), no poles; 4645 vertices, 4641 quad faces (9282 tris). Real-world dimensions apply with scene scale units set to cm in Blender 3D (Metric with 0.01 scale). The model boasts uniform scaling, applied directly in Blender 3D. A PBR Multi-Engine Textures Pack is included, zipped and ready for use: various rendering engines or game engines can benefit from this pack! Cycles for Blender 3D, Vray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow are all supported. To utilize the Textures Pack, simply edit them or drag-and-drop the FBX/OBJ file along with your desired Textures set into your chosen software or game engine. This will link everything together seamlessly for a production-ready asset! Important note: main renderings were made in Blender 3D 2.79 using Cycles and an HDR Environment Texture Image, which is not included in the package. A 3D preview can be found on Sketchfab: https://sketchfab.com/models/8d92fb19ff394933bb0d578c62e1548c
With this file you will be able to print T-Lever with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on T-Lever.