Symmetra demon (Dragon) skin cuted and fixed for print

Symmetra demon (Dragon) skin cuted and fixed for print

cults3d

The text you provided appears to be a changelog from Overwatch, detailing various updates and balance changes made to the game over several months in 2016. Here are some key points from the changelog: 1. **Hero Balance Update (December 13th, 2016)** - Symmetra's Photon Shield was replaced with a new ability called Photon Barrier. - The ultimate ability now offers two options: Teleporter and a new option, Shield Generator. - The range of Symmetra's Photon Projector was increased from 5 meters to 7 meters. - The cooldown for building turret nests (Sentry Turrets) was reduced from 12 seconds to 10 seconds. - The health of the teleporter was decreased from 200 to 50, and its shields were increased from 0 to 350. 2. **Bug Fixes** - A bug that allowed Symmetra's Teleporters and Shield Generators to be placed inside her team's spawn room in a competitive match was fixed. - Widowmaker's Grappling Hook no longer begins its cooldown after going through Symmetra's Teleporter. - Sombra no longer receives credit toward her on-fire meter when her EMP ultimate hits Symmetra's turrets. 3. **Hero Balance Change (November 15th, 2016)** - Dealing damage to non-player objects does not charge ultimate abilities anymore. - Ultimate costs were increased by 25% for all heroes. 4. **General Update (September 1st, 2016)** - When activating the "Ultimate Status" communication, Symmetra now reports the number of charges left on her teleporter. - Ultimates that consume the ultimate meter when activated will now drain the meter more quickly. - Reverted a recent change that reduced the size of heroes' projectiles. - Most hero abilities no longer interrupt quick melee attacks. 5. **Bug Fixes (September 1st, 2016)** - Symmetra's "Car Wash" achievement now correctly lists the number of beams required (6 instead of 7). - Several issues with Symmetra's emotes and highlight intros were fixed. 6. **Hero Balance Change (July 21st, 2016)** - Turrets damage was decreased by 30% exclusively for PS4 and XB1 players. 7. **Bug Fixes (June 21st, 2016)** - Fixed a bug that would sometimes cause projectiles to hit Reinhardt instead of his Barrier Field in "High Bandwidth" Custom Games. - Reduced the chance for larger projectiles to hit targets around corners.

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