Swept triangle wireframe

Swept triangle wireframe

thingiverse

This problem began with one fundamental question: How can you guide a triangle along a circular path so that its peak points outward while its sides and base point inward?\nThe challenge demands we identify a function that accurately expresses the angle of the triangle relative to its angular position within the circle. Four fixed points must be hit by this function, but beyond these requirements, the solution remains open-ended. This model uses a linear piecewise connection between these points. Although it is the simplest possible answer to these conditions, it also yields the most visually pleasing final product.\nTwo distinct wireframe spacings are available for selection.

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