Surface Textured STLs

Surface Textured STLs

thingiverse

I'm developing a new tool that lets you add images directly to your STL files by dragging them onto the surface, effectively texturing it. Everything runs on the GPU, so you can see the changes in real-time as you work. The entire process of generating an STL file takes about 200 milliseconds and supports layering multiple textures for unique effects. Keep in mind that these are large models and might be challenging to print. There's still some polishing to do, but I plan on releasing an alpha version within a week or two through the Lithophane site. For those who have been waiting patiently, I apologize for the delay - I've had to take care of some financial responsibilities first. Here's a brief overview of how this tool works: Drag and Drop Image Adjust Texture Depth Adjust Image Generate and Save STL

Download Model from thingiverse

With this file you will be able to print Surface Textured STLs with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Surface Textured STLs.