Surf carpets houses the world 3D model

Surf carpets houses the world 3D model

cgtrader

This 3D model was originally created using Sketchup 13 before being converted to other formats. The native format is .skp with a 3ds Max scene set for version 2016, rendered using Vray 3.00 Catalogue 2014 Welcome to the Surf Club! This rug evokes the atmosphere of beaches, sun and waves, making it perfect for a cool and relaxing space. Featuring the names of two famous French surf spots - Biarritz and Hossegor - this colorful carpet invites you to join the club for skiing enthusiasts. Check out other references from the Surf range: 140x200 cushions and bed linen with a 240x220 option. Dimensions (cm): H 100 x W 60 Weight: 0.50 Kg Ref. 135474 Price: € 19.90 Polygons: 6 Textures can be found in the .skp file If you have any of these software, it's easy to extract textures: Sketchup Just export an image from the File/Export/2d Graphic dropdown option. Alternatively: Go to File -> Export -> 3D Model and export as a COLLADA File (*.dae) file. Make sure to check Export Texture Maps in the Options button. Locate the exported file, find a folder with textures inside C4D Import .skp file into C4D, generating a textures folder next to the .skp file 3ds Max Import .skp file to 3ds Max, storing texture files in ..3dsMaxsceneassetsimages You can also export an fbx file with embed media option selected, generating a textures folder Rhinoceros 3D Import .skp file into Rhinoceros 3D and open the material editor. Select any material with a texture on it and click on the texture name in the Textures section to view all the textures. They should be located in ..AppDataLocalTempembedded_files.

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