SURABAYA lamp houses the world 3D model

SURABAYA lamp houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 software before being converted into various other 3D formats. The native file format is .skp, while 3ds Max scenes are based on version 2016 of this software and rendered using Vray 3.00 HOUSES FURNITURE WORLD, NEW Discover the exotic charm of the table lamp Surabaya. This beautiful wooden look lamp can also transform into a one-of-a-kind decorative object. A light to dark wood color paired with a black shade and cotton land on a intricately carved square base. A modern lamp that creates an exotic home ambiance infused with spirit from elsewhere. Size: 74 cm in height, 50 cm in width, and 30 cm in depth. Weight: 5 Kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/lampe-surabaya-122153.htm Ref: 122153 Price â¬â‚¬ 89 Polygons: 1001 Textures can be found within the .skp file How to extract textures from .skp file? If you possess any of the following software, it becomes a straightforward process. Follow the guidelines provided below: Sketchup (Free) Just export the image as your preferred 2D file under the File/Export/2d Graphic - drop down option. Another way is to Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Navigate to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is sufficient) Importing .skp file into C4D automatically generates a folder with textures next to the .skp file. 3ds Max When importing .skp file into 3ds Max, it stores texture files within ..3dsMaxsceneassetsimages. You can also find these textures in this location. Additionally, you can export fbx file with embed media option selected (in the export dialog window), so a folder of textures is automatically generated along with the fbx file. Rhinoceros 3D (Trial version is sufficient) Import .skp file into Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on it. Click on the texture name in the Textures section and click on the three dot button. Now you can see all the textures, which are located within ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any folder of your choice.

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With this file you will be able to print SURABAYA lamp houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on SURABAYA lamp houses the world 3D model.