Sunny Ruins -Low Poly Game level-

Sunny Ruins -Low Poly Game level-

sketchfab

My Entry for the January Contest #GameLevelChallenge Experimenting further with Trim Sheets and leveraging numerous flat planes with opacity to conceal the extreme low-poly appearance of the model. All textures are hand-painted in Photoshop, utilizing a combined workflow that involves creating them entirely from scratch as well as incorporating photos to introduce noise before applying paint. Normal maps, etc., are crafted using Substance Alchemist. As a novice in 3D modeling, I found this challenge to be incredibly enjoyable and am eager to continue learning much more - this is merely the starting point!

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