Sunbathing TOBAGO taupe houses the world  3D model

Sunbathing TOBAGO taupe houses the world 3D model

cgtrader

This 3D model was originally designed using Sketchup 8 software and then converted to all other 3D formats. Native format is .skp, and 3dsmax scene uses 3ds Max 2016 version, rendered with Vray 3.00 Ref: 147 Dimensions: 65 x 80 x 170 cm Weight: 15.10 Kg This comfortable sunbathing platform blends taupe color and polystyrene beads for a harmonious mix of style and comfort. Perfectly placed next to your sofa in the same spirit, this model adds a touch of elegance to your outdoor space. Design detail: the removable sunbathing platform cover is ideal for easily switching out colors! To complete your relaxation area, consider adding a table or end table with all the amenities within easy reach. For an added layer of luxury, pair this single sunbathing lounge chair with its companion piece, TOBAGO lounge chair from the same collection. Ref: 147142 Price: $499.90 Polygons: 8 The .skp file includes the necessary textures, but here's how to extract them if needed: If you have any of the following software installed on your computer, it's a breeze. Just follow these guidelines: Sketchup (Free) Export the image as your preferred 2D file by navigating to File/Export/2D Graphic and selecting from the dropdown menu. Alternatively: File -> Export -> 3D Model Export the .skp file as a COLLADA File (.dae). Click on the Options button, ensuring that "Export Texture Maps" is checked. The exported file location will have a folder containing all the textures. C4D (Trial version available) Importing the .skp file into C4D automatically creates a folder with textures next to the .skp file. 3ds Max When you import the .skp file, 3ds Max stores the texture files in the ..3dsMaxsceneassetsimages directory. You can also export an fbx file with the embed media option selected (in the Export dialog window), and it will generate a folder of textures together with the fbx file. Rhinoceros 3D (Trial version available) Import the .skp file into Rhinoceros 3D. Open the material editor (Panels -> Material editor). Select any material with a texture, click on the texture name in the Textures section, and then click on the three-dot button to view all the textures. The textures can be found in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste them to any folder you like.

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