Sunbathing PORTO VECCHIO houses the world 3D model

Sunbathing PORTO VECCHIO houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 13, then converted into various formats. The native format is .skp, while a 3dsmax scene is set at 3ds Max 2016, rendered with Vray 3.00. People are trending back to simple things, like following the sun in Porto Vecchio. Envision the turquoise waters of the South Seas and let yourself be drawn in by the sweetness of this garden lounger's gray wicker. This wicker showcases a calm, contemporary elegance. Made from UV-resistant materials, this lounger also provides customized comfort thanks to its adjustable design. Want to hold a book or cocktail? Discover the Porto Vecchio end table. Size: H 48 cm x W 214 cm x D 68 cm, Weight: 14.50 Kg ref 121 881, $369 Polygons: 346. Textures can be found in the .skp file. To extract textures from a .skp file is easy with certain software: Sketchup (Free) Simply export an image as your preferred 2D format using File/Export/2d Graphic - dropdown option. Alternatively, Go to File -> Export -> 3D Model, then select COLLADA File (*.dae). Make sure that "Export Texture Maps" is checked, and locate the folder with exported textures next to the file location. C4D (Even a trial version works) Importing .skp into C4D automatically generates a textures folder beside the .skp file. 3ds Max When a .skp file is imported into 3ds Max, it saves texture files to ..\3dsMaxsceneassetsimages. You can find the textures there or export an fbx file with the "embed media" option selected (in the export dialog box) to automatically create a folder of textures together with the fbx file. Rhinoceros 3D (Even a trial version is okay) Import .skp into Rhinoceros 3D and open material editor (Panels->Material Editor). Select any material that has texture applied. Click on the texture name in the Textures section, click the three dots button to see all the textures; it should be in ..\AppDataLocalTemp\embedded_files directory. Feel free to copy-paste the textures to your preferred folder location.

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