Suitcase
3docean
Suitcase 3D Model. Production-ready 3D model with PBR materials, textures, and non-overlapping UV layout maps provided in the package. Quads-only geometries (no tris/ngons). Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV layout maps as PNGs with alpha. Each object, material, or texture has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles/Eevee materials), then exported to OBJ and FBX; materials and textures made in Substance Painter for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image was rendered in Cycles or Eevee for Blender 3D 2.8x; find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images nr. 9-10 are screenshots from the Blender 3D scene showing UV layout other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR material, UV-unwrapped (non-overlapping UV layout map provided in the package); UV-mapped textures. UV layout maps and image textures resolutions: 2048×2048; PBR textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 9794 vertices, 9774 quad faces (19548 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR multi-engine textures pack included: a zipped folder containing the PBR textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); use it in Eevee for Blender 3D 2.8 too! So, you can edit the textures or import the FBX/OBJ file along with the desired texture set in your 3D modeling software or game engine and link them together to get a production-ready asset. IMPORTANT: Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR environment texture image not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/suitcase-2230ad6a2361468cbf74c6f99fb0eda7
With this file you will be able to print Suitcase with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Suitcase.