Succubus Female Game Ready Low-poly 3D model Low-poly 3D model
cgtrader
Hello, I've created a Succubus, I hope you like it. Enjoy watching everyone! Face animation in a minute https://youtu.be/yDuoLUk53ag - that's an example. Succubus - Game Ready Low-poly 3D model project Unreal 4 Technical Details Full model - Verts: 37380, Faces: 37670, Tris: 67983. When it comes to morphs, opening the mouth and blinking the eyes requires moving two full bodies at the same time since the base grids are separate. Alternatively, you can move the bones as you prefer. The wings can also be moved using both bones and morphs. To rotate the head, you need to move the Head bone. The Face_root bone is used for distributing facial bones, so to rotate the head, you'll need to assign the head bone correctly. The jaw opens with an extra jaw bone, while there are additional bones in the lips (upper, lower, and corners) for more control, allowing you to create ugly or angry expressions. Bones have also been added to the cheeks for a chewing effect, as well as bones of the eyes and eyebrows for rolling your eyes, sweeping them, or making eyebrow gestures. Textures Resolution and Sets: 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons. The model features 5 Colors, including a standard Red color and additional purple, green, blue, black, and 2 head paints. The dressed model is one-piece. If you want to use a character with changing clothes and dressing, simply strip the model and dress it using blueprints in your game. A double-sided option is essential.
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