
Suburban House Low-poly 3D model
cgtrader
This Package is Exclusively Compatible with Unreal Engine 4.15 (or Newer) Versions! Its Contents are Packaged in the .UASSET Format! Suburban House is a Complete Furnished Home Asset that Boasts an Intricately Detailed House Model, Composed of Separated Submeshes for Doors, Windows, and Shutters, Alongside 218 High-Quality Interactive Props. Each Interactive Model Possesses Properly Separated and Pivoted Submeshes, Primed for Smooth Animation, Featuring Knobs, Levers, Switches, Cabinet Doors, and Drawers. Features: High-resolution PBR Textures Carefully Unwrapped UV1 Ensures Artifact-Free Lightmap Support A Fully Baked Demo Map is Included, along with an Overview of All Assets Properly Positioned Pivots Enable Interactivity Every Mesh is Organized and Blueprinted for Convenient Access Textures: 128x128 to 4096x4096 Resolution Depending on Object Size, Consistent Throughout the Scene Basecolor (_BC), Metallic, Roughness, Ambient Occlusion (_MTRAO in RGB Packed, Non-sRGB), Emission (_E), Opacity (_O in Basecolor's Alpha Channel) Materials: All Materials Feature Assigned PBR Texture Inputs and Scalar Parameters/ Material Instances for Customization Technical Details: Physically-Based Rendering: Yes Texture Size: From 128*128 to 4096*4096 Collision: Yes, Automatically Generated Triangle Count: Approximately 280k for the Entire Demo Scene (~40k for the Empty House) LODs: Yes Number of Meshes: 489 Number of Materials and Material Instances: 81 Master Materials and 8 Material Instances Number of Textures: 232 (Includes Basecolor + Opacity, Normal Map, Metallic+Roughness+AO, Emission Map) Intended Platform: Desktop PC, VR Platforms Tested: Windows PC Note: The House Mesh is Not Modular, but is Split into Parts for Optimized Lightmap Resolution and Top-Down Camera Support. The Poly Count Referenced Here (250k) Corresponds to the Entire Demo Scene with All Props Fully Assembled. This Package is Optimized for Desktops; however, Customer Feedback Reveals it Runs Smoothly on PC VR as Well! This Package Remains Exclusively Available for Unreal Engine 4 Developers! Unpack the ZIP File and Copy the Folder into Your Unreal Project's /content Folder, then You're Ready to Begin!
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