
Submarine projekt 949A (Oskar-II)
sketchfab
I am proficient in a range of software applications including 3D modeling tools such as Autodesk's 3ds Max and Alias's Maya. I also have experience with texture mapping programs like UVLayout and normal map generators like XNormal. In addition to these tools, I am skilled in digital painting using Adobe Photoshop and I can work with physically-based rendering engines like Substance Painter and sculpting software like Mudbox.
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