Submachine Gun - Thompson M1A1 3D model

Submachine Gun - Thompson M1A1 3D model

cgtrader

Blender was used to model the image, which was then rendered using Cycles. Textures were applied exclusively in Blender. Before rendering, some materials had subdivision modifiers applied. The file includes lights, cameras, and support objects. It can be converted to various formats, such as LWS (LightWave 3D), DAE (Collada), OBJ (Wavefront), 3DS (3D Studio), and STL (stereolithography CAD). A low-poly version with 1382 vertices and 1173 polygons is available, as well as a subdivision version with 3196 vertices and 3044 polygons.

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