Stylized Hammer

Stylized Hammer

sketchfab

I designed an intricately detailed hammer using 3D modeling software, specifically 3DS Max, to create its precise dimensions and shape. Next, I refined the hammer's surface with ZBrush, adding subtle textures and imperfections for a more realistic look. Substance Painter was then used to apply a durable, high-quality coating that accurately simulates real-world materials. To bring the hammer to life, I imported it into Unity, where I added interactive features and animations that allow users to manipulate the tool in a virtual environment. Finally, I polished off the design with Photoshop, fine-tuning the color palette and overall aesthetic to create a visually striking result. As a personal project, this stylized hammer represents my creative vision, from initial concept to final execution. - Pablo Soriano

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