Stylised Dwarven Anvil Hammer
sketchfab
This was a project I launched to deepen my understanding of ZBrush and Substance painter, pushing the boundaries of my creativity and skills. I built it all from scratch in Maya, where I brought my vision to life with precision and care, and then sculpted every detail in ZBrush, coaxing out its full potential. Next, I added a rich layer of depth and realism with texturing in Substance Painter, bringing the entire scene to life with vibrant colors and intricate details. There's still plenty of room for improvement, however - my baked textures and overall texturing techniques need refinement to achieve perfection, and I also see opportunities to elevate my sculpting skills, taking them to new heights of precision and artistry. If you'd like to explore more of my artistic endeavors, be sure to visit https://www.artstation.com/ethank.
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