Stuttgart Germany 3D model

Stuttgart Germany 3D model

cgtrader

SCENE INFORMATION The area measures 50 x 50 km. This scene uses OpenStreetMap data, preparing the terrain for compatibility with 3ds Max and V-Ray Next software. Rendered images are showcased with high-quality details captured through V-Ray Next's rendering capabilities. The asset may be used with older V-Ray versions; however, performance and results can vary significantly. Preview images demonstrate render outputs that serve as an initial impression of the scene's scale and features. Measurements within this model operate using a real-world unit system measured in centimeters (cm). To further customize or enhance rendering preferences, exporting mesh options are available in collapsed format. Customers seeking advanced assistance with setup or custom requirements should reach out to our dedicated support team for personalized guidance and tailored solutions. DISCLAIMER This asset has been designed specifically for compatibility within the realm of 3ds Max and its corresponding V-Ray tools. Each material within this scene utilizes the powerful V-Ray materials library, along with a complete array of optimized V-Ray light settings, further increasing realism in rendering. Important: please be aware that these advanced features and their integration with multiple software environments might result in discrepancies during export. Our creative team neither provides support nor guarantees performance across alternative 3D software platforms. GEOMETRY Model Construction Details: Each level within the scene has been thoroughly flattened into two dimensions to accommodate precise, uncomplicated placement on the global origin point at coordinates 0,0,0 within our virtual environment. This is facilitated by our application of an empty plane that remains dormant and invisible upon final render, thereby not consuming any system resources. Our attention to scale extends further; however, since import restrictions may prevent or alter elements in some cases, especially those such as the model of private residential dwellings (commonly known simply as homes). A complete illustration showcasing every feature area we covered has been documented within these accompanying image renders available above. Please see the documentation of missing assets to have a visual record. For customers desiring comprehensive visibility into these geographical attributes and layer management systems used for their respective layers such as water bodies or even land use classifications like buildings highways railways you'll need simply take a close glance at attached images illustrating those distinct properties we included with the downloadable item above. Polycount information available on each tree element reaches up to 1,730,000 vertices while its corresponding vertex total counts around 908,250; note that all components involved for display have already been adjusted for an improved aesthetic presentation through conversion of actual mesh structures used originally. Every object found has a predefined organizational system by layer category and will easily import on existing environments ready-made due to well-optimized layers. LANDMARK DETAILS Note the inclusion within this package is merely a limited reproduction reflecting geographical attributes extracted using our open-source source: OpenStreetMap with full integration of their mapping standards which may include any specific information like actual height, depth level, but remember you are not accessing these from this asset itself however we recommend referencing original source maps provided upon downloading the actual file set for full exploration & comparison. MATERIAL SET This entire model scene consists only of real-time VR materials utilizing extensive resource support with complete access and integration into rendering tool suites specifically created by our design team along these guidelines which we'll use within any upcoming or existing scene elements designed. For detailed insight regarding materials mapping UV maps provided as well as how all visual & graphic details have been set, take a moment to carefully read through included archives accompanying your purchase order which include every asset with related material properties for immediate reference at all times when needed. LIGHTING DETAILS Scene Illumination Overview: Light sources applied were exclusively from the library designed specifically within VR which has been made readily available as one comprehensive and extensive library by design, and linear color mapping that produces more visually appealing natural images are the results produced using these highly precise controls built for achieving consistent rendering consistency at all stages during project creation process with Vray next software capabilities we also render the entire model using Vray. FORMATS USED Available in: FBX File format - supports high-fidelity details preserving texture mapping UV and normal data for accurate recreation. This can be converted backward compatible with max2016 3ds max & even max 2020 through safe loading processes which help save all information while maintaining compatibility. OBJ ADDITIONAL INFORMATION FOR ASSETS & CUSTOMIZATION SUPPORT: Feel free to get in touch with us via customer support if any file conversion or compatibility needs assistance, our goal is your satisfaction so don't hesitate! Additional purchases made through your profile can provide the necessary support tools and other hires models of real-life accuracy available today. Please note these items created with love and passion will require feedback to keep making better.

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