Struggle of Empires

Struggle of Empires

thingiverse

To streamline the setup process for Martin Wallace's Struggle of Empires, a thoughtful approach is necessary. Three tile displays are required to accommodate all game tiles efficiently. By adding the SoE Tile Cover and SoE Tile Cap, it becomes possible to store everything within the game box itself. For player tokens, dedicated containers like the SoE Token Containers come in handy. These can be neatly stored along with unrest markers inside the SoE Unrest Container. All of these components fit snugly into the SoE Token Case, which is divided into three parts that can be sequentially generated by setting each of the three renderX constants to true at the start of the SoE Token Case.scad file.

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