Street Props Set A Low-poly  3D model

Street Props Set A Low-poly 3D model

cgtrader

This output represents the detailed geometric and spatial data for a variety of outdoor scenes captured with various Levels of Detail (LOD) models. Each entry follows a standardized format with a specific identifier or label at the beginning (like "newspaperbin_01_a"), followed by a list of attributes under their corresponding levels of detail, specifically: 1. **LOD0**, representing a high-level geometric detail which often encompasses larger elements such as broad outlines and shapes without too much depth. 2. **LOD1** and any higher **LODX**, denoting more detailed models or sub-components with increased resolution that get progressively closer to the real thing's physical characteristics, especially useful for visualization, animation, or video game graphics. These entries contain essential geometric data that could be utilized in computer graphics and video games for precise rendering of diverse environments without an overly immense load on system resources. Some notable patterns in this list are: - Many models have specific variants with minor variations (e.g., "phonebooth_a" vs. "phonebooth_01_b"), which might suggest there is some consistency in how these are categorized or possibly utilized within different scenarios or regions within the same model, but it depends on context. - Several identifiers have multiple entries that vary widely ("newspaperbin_a" and all subsequent variations have high detail LOD0 and lower for LOD1, with others even breaking down into further detailed levels of depth).

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