
Street Pavement Tactile Directional 002 Texture
cgtrader
Users typically access embedded Maps: Color schemes dominate Surface texture maps vary Light effects intensify Specular mapping takes place Diffuse color is represented via normal map techniques High-quality 16-bit Displacement Map files are provided for optimal details Real-world Ambience and shading effects emerge from occlusion The material used, often seen on Tactile floor guidelines in high-traffic areas like public buildings and subway stations, features 8-bit mapping on most layers except for displacement.
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