Strata! BLUE
grabcad
Completed Entry for the KeyShot Challenge here:https://grabcad.com/challenges/stratasys-keyshot-packaging-design-competitionIncluded in this Download: ✔️ .3MF file ✔️ GrabCAD .PRINT file ✔️ KeyShot .ksp file ✔️ Gif animations ✔️ HD Renderings ✔️ Color Label used on the Product ✔️ Displacement Label used on the Product ✔️ Description of the creative processGoing BLUE!Obviously this soda is an acquired taste, as it’s ingredients are yielded from the Oceans of the World with the primary ingredient being salt... that’s right, SALT! Mmm, tasty stuff!The Creative ProcessThe concept was simple enough, but to achieve the result I wanted, it ended up taking some extra steps with a heavy dose of trial and error. In my Rev1 design, I created exactly what I wanted using a World map 2D texture, wrapping, and scaling it to fit on the supplied sphere 3D bottle. I created and placed a label based off the world map texture that had some relevant text and a few supportive graphics. I used the material graph to wire up nodes to create the effect I thought looked pretty cool; land was displaced and transparent with the ocean a clear blue glass.Unfortunately, that material composition did not allow a 3D print to look right without taking a few extra steps. The 3MF export doesn’t combine displaced geometry AND the textures, so this was broken down in two steps. I exported a 3MF with the “geometry” enabled and reimported it back into the KeyShot scene to reapply the label using the material I created earlier, then exported a new and final 3MF model.A couple of days later... I’m on my Rev5 design still figuring it out, lol. To get it all to work together I had to rework the world map, the label size and placement, the exports, the main material in KeyShot, and then reduce the 10 million polygons so I can make an efficient file size upload. Essentially the design exported as a 3MF had a file size of 1.5GB, and that’s ludicrous to upload to GrabCAD or any other print shop. Luckily, there’s a sweet tool in KeyShot to simplify the mesh and that’s what it did until it was a mere 102MB and only 1.2 million polygons. Lost a little bit of quality of the sphere overall, but it actually had a cool desired effect by making the faces more polygonal.Using this final design, I wanted to make some cool product images and animations using KeyShot. Since the fictional product's main ingredient is loosely based on the ocean, I...
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