
Stool 2D Low-poly 3D model
cgtrader
This is a highly detailed model of a Stool. Initially designed with Blender 2.81 and textured using Substance Painter's robust capabilities. || USAGE || Designed for professional use in broadcast, advertising, design visualization, real-time, video game creation and other applications where exceptional visuals are crucial. || SPECS || Comprising just one seamless object, this model features an impressive 608 polygons, making it perfectly optimized for smooth performance. Built with Blender Cycles materials, which ensure unparalleled quality. || PRESENTATION IMAGES || All preview images are rendered with the cutting-edge Blender Cycles Renderer. Ready to render right away. Render setup is carefully included to get started quickly. Every aspect has been carefully crafted to meet the demands of professional productions. || TEXTURES || Texturing experts can take full advantage of the high-resolution textures with 8 bits per channel. Essential for precision in your final product, these highly detailed assets deliver crisp clarity. Here are the specifics: Stool_2D_AO.png, measuring a remarkable 1024x1024 pixels; Stool_2D_BaseColor_Green.png and Stool_2D_BaseColor_White.png - equally stunning at 1024x1024 pixels; The reflective and nuanced details in Stool_2D_Metallic.png, which boasts an identical resolution of 1024x1024 pixels; Furthermore, intricate 3D depth data is embedded in Stool_2D_Normal.png (1024x1024), rendered as X+Y-Z+ orientation for added realism; Last but not least, detailed roughness in Stool_2D_Roughness.png completes the array with equal prowess. Additional, comprehensive background mapping is available within Arboretum.hdr, which takes on 1024x512 dimensions. || GENERAL || Every aspect of this meticulously crafted model was constructed with exacting standards to fit precise real-world measurements. Every aspect follows standard unit system, carefully adhering to metric rules - so there's no guessing about scales. With this detailed design built-in compatibility for various file formats has been guaranteed - ensuring versatility. || INSTRUCTIONS || Following a straightforward path is guaranteed. To kickstart your production process simply gather all relevant files into one neat folder and get set for rapid, seamless rendering results without unnecessary complexity or any hassle of reconfiguring. All it takes are just two intuitive steps - placing files and textures within the single repository before embarking on comprehensive production cycle with your 3D renderer ready and loaded at disposal. || ADDITIONAL NOTES || Please note additional file formats might be essential in instances when you have to revise your render materials by allocating texture files differently to ensure your desired rendering effects - these specific variations could indeed demand reallocation as follows FBX, OBJ - depending on exact rendering settings applied by you in final product delivery phase.
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