Stool 1A Low-poly  3D model

Stool 1A Low-poly 3D model

cgtrader

This is a fully-functional 3D stool model. Crafted with meticulous attention to detail, this asset was created using Blender 2.81 as the foundation, followed by a thorough texturing process in Substance Painter. || APPLICATION OPPORTUNITIES || This versatile stool model is ideal for a variety of projects, including television commercials, film advertising, architectural visualizations, real-time simulations, and video games. || SPECIFICATIONS || The model comprises 1 distinct object, with a total polygon count of 242. This robust asset employs Blender Cycles materials to deliver unparalleled quality. || PREVIEW IMAGES || Each preview image was rendered using the powerful Blender Cycles Renderer. This comprehensive model comes fully equipped for immediate rendering and includes pre-set render settings for seamless workflow. || TEXTURES || The included textures boast 8-bit per channel clarity, providing crisp definition for an immersive visual experience. A comprehensive set of images includes: Stool_1A_AO.png: A detailed Ambient Occlusion image, meticulously crafted at 1024x1024 resolution. Stool_1A_BaseColor_Brown.png and Stool_1A_BaseColor_Red.png: High-definition color images, each at a spacious 1024x1024 resolution, carefully textured to reflect a deep brown or bold red hue. Stool_1A_Metallic.png: A high-resolution metallic texture, designed to bring authenticity and sophistication, sized at an impressive 1024x1024 pixels. Stool_1A_Normal.png (X+Y-Z+): A meticulously created Normal image, capturing nuanced depth, all in one precise package at 1024x1024 resolution. Stool_1A_Roughness.png: An image showcasing intricate roughness textures, at the expansive size of 1024x1024 pixels. The breathtaking background texture, Arboretum.hdr (at 1024x512), offers an unforgettable depth and dimensionality. || GLOBAL DETAILS || Carefully constructed to adhere strictly to real-world scale standards (using metric units as a basis for measurements), this comprehensive stool model does not necessitate third-party software or plugins. Its adaptability allows seamless incorporation into a vast range of environments. || GUIDE TO IMPLEMENTATION || Effortless deployment begins with consolidating the model and associated textures into a unified directory structure. Once accomplished, simple execution in any capable rendering application enables breathtaking, immersive visuals, exactly replicating preview results for uncompromised artistic integrity. || TECHNICAL SUPPLEMENT || Other file formats may require the redistribution of textures to accommodate varying workflows; models created in .FBX or .OBJ will necessitate a reevaluation to guarantee visual continuity with provided example renders.

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