Stereo jack plug 3D model

Stereo jack plug 3D model

cgtrader

Stereo jack plug 3D Model. Production-ready 3D model, with photorealistic PBR materials and high-resolution textures, non-overlapping UV layout map provided within the package. Quads-only geometries (no tris/ngons) ensure seamless compatibility with a wide range of software. Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV layout maps in PNG format with alpha channel. Each object, material, and texture within the package features a unique, descriptive name for easy identification. Created in Blender 3D 2.80 (Cycles/Eevee materials) and exported as OBJ and FBX formats; PBR materials and textures were crafted in Substance Painter and optimized for V-Ray, Unity, and Unreal. PROMO IMAGES: The initial image was rendered using Cycles or Eevee for Blender 3D 2.8x; discover over a dozen promo images within this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images nr. 9-10 showcase the UV layout within the Blender 3D scene other images feature UV layouts and additional details Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha channel 1 object (mesh), 1 PBR material, UV-unwrapped, non-overlapping UV layout map provided in the package; UV-mapped textures feature high-resolution details. UV layout maps and image textures resolution: 2048x2048 PBR textures crafted using Substance Painter Polygonal, QUADS ONLY (no tris/ngons); 18938 vertices, 18936 quad faces (37872 triangles) Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale) Uniform scale object (scale applied in Blender 3D) PBR Multi-Engine Textures Pack included: within a zipped folder, you'll find the PBR textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); use it in Eevee for Blender 3D 2.8 as well Import the FBX/OBJ file along with your preferred textures set into your 3D modeling software or game engine and link them together to achieve a ready-to-use asset. IMPORTANT: Main renderings created using Blender 3D 2.80 + Cycles (or Eevee) with an HDR environment texture image NOT provided within the package!

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