
Steampunk Sheriff 3D model
cgtrader
General Information: -Each .rar file has the format and textures folder beside it. -Included are three 3ds Max versions with distinct renderers and materials. -Character is built to real-world scale (180 cm tall). -Character placed at world center (0,0,0). -Files are organized with clear naming for objects, textures, bones, and material shaders. -Hair, beard, and eyebrows created using geometry. -No third-party plug-ins required. -Preview images rendered via IRAY without post-processing effects. -Clean topology and flow of polygons. -Lights, backgrounds, floors, etc., excluded from formats. Rigging: -Character rigged and skinned (Biped+Skin). -Facial animation controlled by a Facial Rig with 28 bones. -Guns and holsters have separate bones for control. -No keys set up, but easy to animate. -All bones clearly named. Textures: -Diffuse textures: costume (4096x4096), head (4096x4096), beard (2048x2048), hair (2048x2048), gun (2048x2048), teeth (1024x1024), eyes (1024x1024), tongue (1024x1024). -Bump maps: costume (4096x4096), head (4096x4096), beard (2048x2048), hair (2048x2048), gun (2048x2048). -Specular maps: costume, gun (all 4096x4096 for Scanline Standard Renderer, and 4096x4096 and 2048x2048 for IRay & MentalRay renderers). -Total textures: 17; total size: 112 MB. Object Counts & Polygons: -Total Verts: 66,040 -Total Faces: 64,000 -Objects breakdown: costume, head, beard & eyebrows, hair, both guns, teeth, eyes, tongue
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