Steampunk Derringer Low-poly 3D model
cgtrader
The object was designed with PBR texturing in Substance Painter and includes various maps such as base-color, metallic, roughness, height, normal, and emissive (when necessary). In LightWave, Andrew Comb's Painter node allows for a PBR-style render. However, only the base-color map will load without issues in different formats. Other maps may require manual application, even though the normal map is placed in the bump channel of the .OBJ file.
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