
Steak Knife Classic Cutlery
3docean
Photorealistic 3D model of classic cutlery steak knife made with precision. The model is UV-mapped, smoothable, and ready for 3D printing. It was created in 3ds Max 2011 using V-Ray 2.40. Other pieces of this collection can be found at https://3docean.net/search/classic%20cutlery%20vkstudio?sort=date&utf8=%E2%9C%93 Key Features: Model's clean topology is based on loops and quads, ensuring a solid structure when subdivided. Edges are supported to retain the model's shape. The level of detail is sufficient for close-up renders. Objects, groups, materials, and textures have unique and meaningful names for easy identification. The model has real-world scale in centimeters. The base of the models is at World Origin (0,0) just above the grid for precise positioning. Clean non-overlapping UVs are provided for efficient texture mapping. Two *.max files are included: one with V-Ray materials and another with Standard materials. A .max scene file is also provided to render preview images. The model is completely ready for visualization and includes each mesh in a separate file. Three levels of mesh subdivision are delivered for 3DS, FBX, and OBJ formats: 0, 1, and 2. STL files of the basic mesh and high-subdivision mesh are included for exchange with CAD applications and 3D printing. Preview images were rendered in 3DS Max using V-Ray renderer with mesh subdivision level 2. The following file formats are included in the pack: max (Autodesk 3ds Max 2011, V-Ray renderer) max (Autodesk 3ds Max 2011, Scanline renderer) ma (Autodesk Maya 2011, Maya Software renderer) c4d (Maxon Cinema 4D R13, default renderer) fbx (Autodesk FBX version 2013.3) obj (Wavefront Technologies) 3ds (3D Studio) stl (StereoLithography) png (Preview images) pdf (User Guide) FBX, OBJ, and 3DS files were exported directly from Autodesk 3ds Max. Properties: Polygon count: 1742 vertices, 1740 quads, no tris or ngons Model dimensions: W=2.4cm, L=21.6cm, H=1.0cm Materials: YES, procedural UV map: YES, non-overlapping Textures: NO
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