
Stationary Spinning Bike
3docean
This is a 3D model of a stationary spinning bicycle made with the help of Blender 2.79 software. The model requires Blender 2.79 or a later version due to its use of new PBR shader Principled BDSF. This model contains UVs that are minimally stretched, as seen in the last four images which show four parts: Handle Controller, Wheel and Paddle Controller, Seat Controller, and Base Frame Controller. The model is at real-world scale, using meters as a unit of measurement. It includes four controllers within the scene: Handle Controller, Wheel and Paddle Controller, Seat Controller, and Base Frame Controller. - The Handle Controller features a handlebar, handle adjust knob, computer system, and handlebar adjustment knob. - The Wheel and Paddle Controller has a flywheel, left paddle, right paddle, and crank arm. - The Seat Controller includes a seat, seat supporter, seat position adjust knob, height adjust knob, and seat tube. - The Base Frame Controller contains a water bottle handler, anti-slip footing, adjustable resistance, top tube, and down tube. The internal mechanism of the bicycle is not modeled. Geometry: - The model's geometry is subdividable with only quads. - Handle Controller, Wheel and Paddle Controller, Seat Controller, and Base Frame Controller are smoothed using a Subdivision Surface Modifier Level 2 in Blender. - The total number of polygons is 34,511 (LOW POLY): - Wheel and Paddle Controller: 18,262 (Vertices), 18,084 (Polygons) - Seat Controller: 5,832 (Vertices), 5,818 (Polygons) - Base Frame Controller: 5,572 (Vertices), 5,494 (Polygons) - Handle Controller: 5,222 (Vertices), 5,114 (Polygons) Renderers/Rendering: - Cycles Render is used with Blender 2.79. - The models are ready to render in Blender (Cycles) with their materials and textures mapped. - Thumbnails were rendered using Cycles Render. - The rendering appearance of the model matches the previews, with a dark background. - The first rendering is exactly the same as the first dark background thumbnail. UVs: - All objects are UV-mapped, with unwrapped UVs being MIXED type (same objects overlapped and different objects separated). - Complete object UVs are in four islands: Handle Controller Island, Wheel and Paddle Controller Island, Seat Controller Island, and Base Frame Controller Island. - All island UVs are minimally stretched; stretching can be identified using the color of the island. Formats: - FBX - FBX format (7.4 binary) from Blender 2.79 - Contains low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. - Some textures should be reassigned. - Textures included in the textures.zip file - OBJ - .obj format from Blender 2.79 to maximize compatibility with 3ds Max - Contain low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. - Some textures should be reassigned. - Textures included in the textures.zip file - BLEND - .blend format from Blender 2.79 - Contain high poly subdividable geometry - Textures are packed within the .blend file and also included in textures.zip file Other Formats (LOW POLY) - .abc - .x3d/.wrl - .dae - .ply - .stl Textures/Material: - Contains 6 images: spinning-text-logo black, spinning-text-logo orange, ryf logo, normal map for seat, reading details, and spinning-logo grey.
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