Stasis pod

Stasis pod

sketchfab

I created my first model using 3DS Max after attending a new course where I honed my skills. The design is based on a concept discovered online, which many individuals might recognize from its distinctive shape. Upon research, I found that this concept originates from Halo. The pod's texture was meticulously crafted in Substance Painter and later refined in Photoshop as per the submission requirements.

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