Standing Globe Antiques - PBR Game Ready Low-poly  3D model

Standing Globe Antiques - PBR Game Ready Low-poly 3D model

cgtrader

Human: Game Ready PBR Optimized for use with Unreal Engine 4's Metalness system Textured with physically based rendering Measurements taken from real-world objects for scale accuracy Tangent space optimized using Mikk's algorithm Maps Included: - 2048 x 2048 Albedo (Diffuse) - High resolution normal map - RMA Channel Separation: - Red channel: surface roughness - Green channel: material metallicity - Blue channel: ambient occlusion effect Format: TGA image Rendered using Marmoset Toolbag Software Created by Dekogon Studios for the Kollab Project

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