
Stainless Steel Mug Tumbler
3docean
A high-quality, stainless steel travel mug or tumbler 3D model is available for coffee, latte, and other beverages. This model consists of two distinct objects: the top and body, each with its own unique non-overlapping UV layout map, material, and PBR Textures set. This production-ready 3D model comes with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The model is easily customizable, allowing users to create or edit textures using the non-overlapping UV Layout maps and Diffuse (Albedo) Textures included in the package. Each object, material, or texture within the package has a distinct, meaningful name. PBR Textures files are stored in a subfolder within the BLEND, MAX (VRAY), and UNITY zip packages, ensuring convenient access. This model was created using Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats for compatibility. Multiple promotional images are available, showcasing the model's versatility: * Image 1: Rendered in Cycles for Blender 3D 2.7x * Image 2: Rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format) * Images 3-4-5-6-7: Rendered in Cycles * Images 8-9: Wireframe images * Images 10-11: Screenshots from the Blender 3D scene, highlighting the UV Layout * Image 12: Screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02 * Image 13: Screenshot from Unity 5 The model is available in various formats: * 3DS * FBX * OBJ * unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures) * Scenes: + 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials) + BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors) The model includes: * 2 Objects (meshes) * 2 PBR Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes) * UV unwrapped (non-overlapping UV Layout map provided in the package) * UV-mapped Textures PBR colors and image textures are provided for each material, including channels such as Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, and Alpha (Opacity). The main render was made using Blender 3D + Cycles with PBR colors and/or textures, utilizing a Material Node scheme provided in the blend scene. The UV Layout maps and Image Textures have resolutions of 2048×2048, while the PBR Textures were created using Substance Painter 2. Model specifications: * Polygonal, QUADS ONLY, NO POLES * 10802 vertices * 10736 quad faces (21472 tris) * Real-world dimensions * Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX) Textures are stripped in the 3DS MAX scene. Please note that main renderings were made using an HDR Environment Texture Image which is not provided in the package. View the model's Sketchfab 3D preview at https://sketchfab.com/models/e861dc1f5bb14521883f4eefb6ecc0b2
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