Squiggler

Squiggler

prusaprinters

<p>This Blender-based sculpt was a playground for animation, creating armatures and muscle sculpting.</p> <p>It is my first work in the world of lizards (and bipedal-scavengers).<br/> The original figurine/ model is pose-able and has yet to be printed.</p> <p>In this case, mainly classic mesh-modelling + subsurface-modifiers were used to create the basic shape of the body with sculpting used to finalize the model.</p> <p>I also used the - for me new - solidify-workflow to create most of the belts.</p> <p>The base idea is to create an object out of planes and then to thicken them to create cool 3D objects!</p> <p>See: <a href="https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/solidify.html">https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/solidify.html</a> to get a basic idea</p>

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