
SPRINGFIELD Lamp Maisons du monde 3D model
cgtrader
This 3D model was originally created with Sketchup 8 before being converted to every other 3D format. The native file type is .skp, and 3ds Max scene was created in 3ds Max 2016 version, rendered using Vray 3.00 Reference: 146484 Dimensions (cm): H 64 x W 16 x PR 41 Weight: 2.50 Kg With its poorly designed layout, this desk lamp is perfect for lighting up your workspace. With its movable arm, you can easily point its light beam wherever you need it to be. The decorative feature of this lamp's rusted design gives it a unique appearance and contrast with 'the white inside of the lampshade. Our advice: since its height is 64 cm, we recommend using a large desk to showcase your lamp. To take things to an even more extreme level, discover this ASTON lamp. Ref 146484 Price: €69.99 Polygons: 10982 You can find textures within the .skp file. If you have any of the following software, extracting textures will be easy to do. Just follow these guidelines provided: Sketchup (Free) Simply export the image as your chosen 2D file by selecting File/Export/2d Graphic from the drop-down option. Another way: Go to File -> Export -> 3D Model and export it as a COLLADA File (*.dae) file. Make sure that Export Texture Maps is checked under Options. Next, go to the exported file location and look for a folder with the same name as the exported file containing all of the textures. C4D (Even a trial version will work) When you import .skp file to C4D, it automatically generates a folder next to the .skp file containing textures. 3ds Max If .skp file is imported to 3ds Max, texture files are stored in ..3dsMaxsceneassetsimages. You can also export fbx file with embed media option selected (in the export dialog window), which will automatically generate a folder of textures together with the fbx file. Rhinoceros 3D (Even a trial version will work) Import .skp file to Rhinoceros 3D and open material editor by selecting Panels->Material editor. Then select any material that has texture on it and click on the texture name (in the Textures section). After clicking, you can now see all the textures; they should be in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures into any folder you prefer.
With this file you will be able to print SPRINGFIELD Lamp Maisons du monde 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on SPRINGFIELD Lamp Maisons du monde 3D model.