
Sports woman jog 3D model
cgtrader
How to seamlessly integrate 3D animated figures into your scene? Is it a breeze to use motion capture animation, animated clothing, clones, and scaling without hitting roadblocks? The answer lies in utilizing a 3D model equipped with finished vertex animation based on point caching. Special perks of employing this point cache technique: * No biped or bones to contend with * Animation editing is a no-go zone * Clothes simulation comes pre-equipped and ready to go * Easy mergers, transformations, and cloning processes * Infinite looped animations at your disposal * Smooth viewport views even at high frame rates Model specs: * Poly count: 101,755 * Triangle count: 202,690 * One single texture: a 4096x4096 PNG file * 24 frames at 30fps pointcache pc2 format * Scene units set to centimeters
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