
Split rings 3D model
cgtrader
Split rings 3D Model offers two individual objects, each featuring a unique non-overlapping UV Layout map, Material and PBR Textures set. This production-ready 3D Model comes with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The model consists of quads only geometries, ensuring seamless rendering without any tris/ngons. The UV unwrapped geometries allow for easy customization by creating new Textures or modifying existing ones using the provided UV Layout maps as PNG files with alpha channels. Each object, Material, and Texture within the package has a distinct, meaningful name for efficient identification and management. Created in Blender 3D 2.80 using Cycles / Eevee materials, the model was then exported to OBJ and FBX formats, along with PBR materials and textures designed in Substance Painter for compatibility with various rendering engines. Promotional images showcase the model's versatility: rendered in Cycles (or Eevee) for Blender 3D 2.8x, wireframe representations, screenshots of the Blender scene highlighting UV Layouts, and additional images illustrating UV layouts. The package includes FBX, OBJ formats, BLEND scenes (2.80 with Cycles / Eevee materials), and PNG files with Alpha channels. The model comprises two Objects (meshes), two PBR Materials, and non-overlapping UV Layout maps with 2048x2048 resolutions for both UV layouts and Image Textures. PBR Textures were created using Substance Painter for a comprehensive Multi-Engine Textures Pack. This polygonal model features QUADS ONLY geometries, totaling 10238 vertices and 10234 quad faces (20468 tris). Real-world dimensions are provided in cm scale units within the Blender scene, ensuring uniform scaling across objects. A PBR Multi-Engine Textures Pack is included, offering textures compatible with various rendering engines or game engines. Textures for different engines are available: Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal), generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow. These textures can be edited or imported into your preferred 3D modeling software or game engine to link them with the provided FBX/OBJ file, resulting in a game-ready asset.
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