Splinter Cell sonar goggles
pinshape
I'm a huge Ubisoft fan, especially when it comes to Splinter Cell. In the game, we always use the 'Z' key to activate sonar goggles and locate our enemies. As for me, those sonar goggles are truly impressive but also extremely difficult to acquire. So, I decided to create my own version. This is the first edition and there are many differences between the stl file and the goggles in the game. I designed it using Rhino4.0 and uploaded a .3dm file so you can make some modifications. If you're interested, you can add some LEDs to light up your goggles. The wire can be hidden behind the goggles for a seamless look. That's all! Thanks!
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