
Spiky Tentacle Whip Animation
sketchfab
I created an animation and model for the game "72 Hours," which will soon be linked to my profile. The model is a compact tentacle designed to assault the player as they navigate through the human body. Every aspect of the model, including its animation, was meticulously crafted by me in Maya, with one notable exception: fellow artist Cassandra Munn duplicated and multiplied the original spikes I had created to enhance their presence on the model.
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