sketchfab
[For the GAM280 Module];
For this module, I was tasked with recreating a movie scene, this being Alien Covenant (2017)’s “David’s Lab” scene. As I was to recreate it in a game engine, I had to create assets that were either similar to or precisely accurate recreations of props found in the scene. Thus, I created this “Spider Alien” asset using Maya 2018, and textured it using Substance Painter. This was my first attempt at using Substance Painter to texture models.
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