
Spectrolab SX-16 Searchlight Low-poly 3D model
cgtrader
Realistic 3d model of Spectrolab SX-16 Searchlight File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0 Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: cm 100% Scale, placed in 0,0,0 coordinates with no rotations Three objects (Draw Calls) 37 x 60 x 50 cm (14.5 x 28.3 x 20 inch) dimensions 86,111 polygons 170,004 tris 9,132 verts All parts are contained in one layer and fully UV unwraped. No multi-materials or color fills, logical names, ready for coding, no Object001 or Default - 01. Some identical parts have the same UV coordinates (overlapped). This saves textel resolution and does not affect Ambient Occlusion map, avoiding black spots. PBR textures available for Specular-Glossiness and Metalness-Roughness workflows Textures (*.PNG): Main 2048x2048: Diffuse Specular Glossiness Base color Metallic Roughness Normal Ambient Occlusion Created with 3ds Max 2015, no 3rd party plugins required. Software used: 3ds Max 2015 for modeling UV Layout for unwrapping Photoshop and Substance Painter for texturing Marmoset Toolbag and V-Ray for rendering Not included with the file: Light rig/HDRI Photoshop and Substance Painter source files Tags: Spectrolab SX-16 sx16 sx 16 nightsun spotlight searchlight light lighting helicopter rotary aircraft rescue police military jetranger
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