Spectre M4 Low-poly 3D model
cgtrader
This model is designed for gaming, real-time, or background usage; it's not suitable for subdivision. The renders are created in Marmoset Toolbag 3, while default renders in 3ds Max may differ from the preview images. The toolbag scene is included. The weapon is separated into movable objects like bolt, trigger, fire selector, magazine, and magazine release to ease animation. Geometry is triangulated for accurate shading in game engines with a specified polygon count. No n-gons are used, and the model is manually unwrapped for efficient UV space usage. All materials and objects are appropriately named, and the model is scaled to real-world size (centimeters). It has been tested in Marmoset Toolbag 3, Unreal Engine 4, and Unity Engine without requiring special plugins. The textures include a 4096x4096 base color, roughness, metalness, normal, and AO maps for the Spectre, along with 512x512 base color, roughness, metalness, normal, and AO maps for the 9mm cartridge. A separate download offers PBR-formatted textures in specular/gloss format. Textures are .png files, model texture paths are stripped, and specialized texture maps for Unreal Engine 4 and Unity are exported with instructions on usage provided in the extra downloads section.
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