
Spaceship Patriot Type 2 Red Low-poly 3D model
cgtrader
Space Ship Patriot Type 2 Red Polygons: 9683; Vertices: 11489; Objects: 16; Modular. Modularity means compatibility of parts within the type, sometimes more. Textures: Diffuse map - DIFF; Normal map - NORM; Specular map - SPEC; All parts have their own textures, with their own resolution. Highest resolution is 4096x4096. Also a set of textures with reduced resolution, where highest is 2048x2048. In assembled model 15 out of 16 parts have texture associations, one part has material only. Total number of textures used by one assembled model is: 15*3=45 in Blender 3D; 13*2+2*3=32 in Unity 3D. All textures assigned. Paintjobs/Decals available: 9 variants of hull paintjob; 5 variants of solar panel color; 4 variants of cabin glass color. Total number of possible color combinations within this package: 9x5x4=180; Presented (assembled) only 9; Size: 14.7 x 4.73 x 7.43 meters; All parts are associated with all color variants. Replace relevant parts in any assembly file, or open and save all parts in new file to get wanted combination. On the principle of a constructor. Regarding filenames: I use . in filenames, not just as separator between name and file extension. I didn't experience problems either in Windows (7-10) or Linux, also in Unity 3D. So I see no reason not to use . in filenames and folders. To optimize textures and 3D files are in different archives. Unpack them in one folder with all dependencies saved. ZIP packages are designed so that they unpack into one folder, Patriot Type 2, with all dependencies saved and subfolders. Nothing duplicates. Compatible versions of parts and textures can be unpacked in same folder without conflicts with file names. File formats: Native 3D file format is blend; additional: FBX, OBJ, unitypackage (FBX); UV maps in SVG format; Textures in PNG format; Folders structure: Assembly - Finished assembled ship models. 9 files in each folder (18 in OBJ); Parts with resolution - Parts of the ship ready for assembly. 31 files in each folder (62 in OBJ); Parts without resolution - Parts of the ship without materials and texture assignments. 16 files in each folder; Textures - Textures in PNG file format. 59 files in each folder + 7 additional specular maps for Unity 3D engine in separate folder. Everything is clear, game ready (Unity 3D).
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