Spaceship Patriot Type 2 Orange Low-poly  3D model

Spaceship Patriot Type 2 Orange Low-poly 3D model

cgtrader

Space Ship Patriot Type 2 Orange Polygons: 9683; Vertices: 11489; Objects: 16; Modular. Modular design means compatibility of parts within the type (Patriot Type 2), sometimes more. Textures: Diffuse map (Albedo) - DIFF; Normal map - NORM; Specular map - SPEC; All parts (objects) have their own textures, with their own resolution. The highest resolution is 4096x4096. There are also sets of textures with reduced resolution, where the highest resolution is 2048x2048. In assembled models, 15 out of 16 parts have texture association, and one part has only a material. The total number of textures used by an assembled model is: 15*3=45 (diffuse, normal, specular) in Blender3D; 13*2+2*3=32 in Unity3D. All textures are assigned. A few paintjobs/decals are available: Nine variants of hull paintjob; Five variants of solar panel color; Four variants of cabin glass color. The total number of possible color combinations within this package: 9x5x4=180; Currently, nine combinations are presented (assembled); Size: 14.7 x 4.73 x 7.43 meters; All parts are associated with all color variants. To get a specific combination, replace the relevant parts in any assembly file or open and save all parts in a new file. On the principle of construction. Regarding filenames: I use periods (.) in filenames (not just as separators between names and file extensions). No problems occur on Windows (7-10) or Linux platforms, nor in Unity 3D. I see no reason to avoid using periods (.) in file names and folders. To optimize storage, textures and 3D files are kept in separate archives. Unpack them into a single folder for all dependencies to be saved. ZIP packages are designed to unpack into a single folder (Patriot Type 2) with all subfolders, and no duplicates are created. Compatible versions of parts and textures can also be unpacked into the same folder, conflicts over file names eliminated. Don't worry about replacing files when you unpack compatible packages in one folder - these are duplicates, and replacement will not affect anything. File formats: The native 3D file format is Blend, with additional formats FBX and OBJ, and Unitypackage (FBX). UV maps are in SVG format. Textures are in PNG format. Folders structure: Assembly - Completed, assembled ship models. Nine files per folder (18 in OBJ). Parts with resolution - Ship components ready for assembly. Thirty-one files per folder (62 in OBJ). Parts without resolution - Unassembled parts without materials and texture assignments. Sixteen files per folder. Textures - Textures in PNG file format. Fifty-nine files plus seven additional specular maps for Unity 3D engine, kept separately. Everything else is straightforward. This ship model is ready for gaming use in Unity 3D.

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